Project Summary [04 – 07/2020; 11 active devs, 4 months] Contracted enhancements to the delivered Call For Fire artillerysimulator. Contracted by the US Army after using our original Call forFire product. They’ve paid us for another extension of theproduct’s features including game content, new ammunition,force on force training support and features enhancements. The UX process …
Author Archives: admin
Games
Colour Torture 2D HTML web game | School project Haunted Gym 2D Flash game | School project Protect the Booty Unity mobile 3D game | School project
VBS4 Plan
Project Summary [04/2019 – 04/2020; 7 active devs, 10 months] Due to management’s decision to release new flagship the STE Planner project has been turned into a separate product – VBS4 Plan – company’s future for mission planning and base for new user friendly editor. It became separate mode within the application together with editor, …
VBS CFF
Project Summary [03 – 12/2018; 7 active devs, 10 months] Internal project that aimed to create a substitution of competition application that we supported with integrations to VBS3. The core of the project was simulation of indirect fire, focused primarily on artillery fires. The base of the application were USMC doctrines for indirect fire and …
VBS Chalkboard
Project Summary [11/2017 – 12/2018; 8 active devs, 14 months] Project contracted by the Dutch army to rework a simple drawing tool developed by our company about 10 years ago. The original scope of the project was supposed to integrate the tool into our new editor UI and provide 1 to 1 functionality with the …